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  • 22:44, 3 May 2024Nopstacle (hist | edit) ‎[5,159 bytes]Ais523 (talk | contribs) (new language (but heavily inspired by one of Keymaker's))
  • 14:48, 3 May 2024ℵ₀ Bytes ^ ^ (hist | edit) ‎[4,482 bytes]PrySigneToFry (talk | contribs) (Created page with "{{wrongtitle|title=ℵ₀ Bytes ^_^}} {{WIP}} ℵ₀ Bytes ^_^ is designed by PrySigneToFry. You can add your own commands here. Welcome to Aleph Playground! == Command Table == {| class="wikitable" |+ Command Table |- ! ℵ₀ Bytes ^_^ !! Meaning !! After Operation |- | <code><nowiki>H</nowiki></code> || Print "Hello, world!". || (Screen) Hello, world! |- | <code><nowiki>9</nowiki></code> || Print the lyrics to 99 bottles of beer. || (Screen) [...")
  • 08:17, 3 May 2024菜就多练 (hist | edit) ‎[1,840 bytes]PrySigneToFry (talk | contribs) (Created page with "菜就多练 is an Esolang designed by PrySigneToFry. It is derived from deadfish. == Induct == 菜,就多练; 输不起,就别玩。 以前是以前,现在是现在; 你不要拿以前和现在作对比。 你要是拿以前和现在作对比的话, 你咋不拿你刚出生时和现在作对比呢? 菜!菜!菜! == Commands == <pre> This Esolang|Deadfish|Meaning 菜 |i |Increase 就 |d |D...")
  • 04:48, 3 May 2024Brain思密达 (hist | edit) ‎[1,214 bytes]PrySigneToFry (talk | contribs) (Created page with "Brain思密达 is a Brainfuck code with TREE(3) encode. == Command == When you decoded script on [https://hashdown.github.io/edit.html#base2e15# Base2.E+15], it is same as Brainfuck. == Example == === Hello, world! === <pre> 燊㧻㕬獚挍爳牉个蓽嫮偪樈눅 밓袢㶉왆䉷캜桶唍縬紑娯먬㷇 扯庘㒇㐀 </pre> === Cell size === <pre> 蕋㒅爜慇䳨狀뭪偕쐉楻뇱浡繡 噽힛퇳댳쬤忌가伐틖욘퍪呙읧 䴸㵭寪꽤佱哷抆畇...")
  • 03:08, 3 May 2024F'juhv iK'tlhUng (hist | edit) ‎[5,126 bytes]PrySigneToFry (talk | contribs) (Created page with "F'juhv iK'tlhUng(or cI'lDong'c nI'I I'kI'cpoeDlS), is a Alien LOLCODE. == Commands == {| class="wikitable" |+ Table |- ! F'juhv iK'tlhUng !! Pseudo |- | <code><nowiki>Dpl'va nUng iX [version]</nowiki></code> || <code><nowiki>BEGIN [version]</nowiki></code> |- | <code><nowiki>Tnun: [exegesis]</nowiki></code> || <code><nowiki># exegesis</nowiki></code> |- | <code><nowiki>Tnun:[ multiline exegesis ]</nowiki></code> || <code><nowiki>####--- multiline exegesis ---####<...")
  • 01:08, 3 May 2024ChinaScript (hist | edit) ‎[1,876 bytes]PrySigneToFry (talk | contribs) (Created page with "ChinaScript is a Esolang with Chinese as its script. == Commands == Write the program that you want to let it do in your program. == Example == === Hello, world! === 输出"Hello, world!"。 === A+B Problem === <pre> 输入两个整数,求出它们的和然后输出。 </pre> === Guessing Number === <pre> 给出一个位于-50至50之间的随机整数答案。 读入游玩次数。 只要游玩次数大于0,那么: 读入猜测数字,并将其与答案比...")
  • 22:25, 2 May 2024Unordered tree machine (hist | edit) ‎[22,245 bytes]Stkptr (talk | contribs) (Create page) originally created as "Tree machine"
  • 17:52, 2 May 2024Drunkscript (hist | edit) ‎[1,891 bytes]Yayimhere (talk | contribs) (Created page with "'''drunkscript''' is a esolang based on the description of the english dictionary. you may wonder why it is called drunkscript. well that's because that scripts look like they where written by a drunk person {| class="wikitable" |+ syntax |- ! word !! formatting !! description |- | preponderant || A preponderant B || is A bigger than B |- | abb || A abb || find the entropy of A. A is a list |- | ask || ask(A) || start of a if statement. A is the statement |- | sub || sub...")
  • 16:24, 2 May 2024STRong (hist | edit) ‎[2,876 bytes]Qawtykit (talk | contribs) (Created page with "'''STRong''' is a language made by User:Qawtykit to add more features to a string-rewriting paradigm. == Program Structure == Programs in STRong start with the initial string, followed by a newline. Then you write the program, which is read from top to bottom. If a find/replace finds multiple strings, all of them are replaced. == Commands and Expressions == Each command is ended with a newline {| class="wikitable" !Command !Description !Exa...")
  • 14:58, 2 May 2024R++ (hist | edit) ‎[2,084 bytes]Cleverxia (talk | contribs) (Created page with "{{WIP}} R++ is an esoteric programming language created by User:Cleverxia. ==Syntax== defined in BNF: (... is any string) <pre class="rectwrap"> code := statement | statement code ichar := "A"|"B"|"C"|"D"|"E"|"F"|"G"|"H"|"I"|"J"|"K"|"L"|"M"|"N"|"O"|"P"|"Q"|"R"|"S"|"T"|"U"|"V"|"W"|"X"|"Y"|"Z"|"_"|"a"|"b"|"c"|"d"|"e"|"f"|"g"|"h"|"i"|"j"|"k"|"l"|"m"|"n"|"o"|"p"|"q"|"r"|"s"|"t"|"u"|"v"|"w"|"x"|"y"|"z"|"!"|"$"|"#" nchar := "0"|"1"|"2"|"3"|"4"|"5"|"6"|"7"|"8"|"9" ident...")
  • 14:03, 2 May 2024Scrambled (hist | edit) ‎[4,183 bytes]PrySigneToFry (talk | contribs) (Created page with "Scrambled just Satarcrimp with a TREE(3)-like script. == Syntax == No description here. == Example == === Hello, world! === <pre> 啱䪊㴪种聳膫彼틈䢧莧씲宐녿慯挐裴䢛뎿뺱䯔㺚㷕㻐帟 䢺䂌썊氽㠑樺렶痲峭佥쓑简蠃䙹㼤냽楾넿얲次㜺啯獔틯 櫡㾋耸欐炜舓㥮봌汳蘜粒챪塋죱卐稄栀㐀 </pre> (Why does here makes a swastika?) === A+B Problem === <pre> 뜥㒉藚엸什㘃孲콸篔燃榱댰밞毒㢪쯏䲐첻긻정懥丅...")
  • 13:54, 2 May 2024Ironlang (hist | edit) ‎[1,473 bytes]Froginstarch (talk | contribs) (Created page with "Placeholder")
  • 06:25, 2 May 2024Ixux (hist | edit) ‎[5,639 bytes]BoundedBeans (talk | contribs) (Created page with "Ixux is an object-oriented esolang by User:BoundedBeans inspired by Unix/Linux commands. ==Basic concepts== *A string is an arbitrary-length sequence of bytes. This may include null bytes, though they have limited support with commands. *A file path usually means a real file, which may use Windows or Unix paths depending on the system. However, regardless of system, paths starting with <code>/usr/../</code> refer to local variables, paths of the format <code>/bin/.....")
  • 09:19, 1 May 2024-1 bytes :/ (hist | edit) ‎[1,662 bytes]YufangTSTSU (talk | contribs) (Created page with "'''-1 bytes :/''' is an esolang by User:YufangTSTSU and inspired by 0 bytes XD which is inspired by 9 bytes :I which is inspired by 13 bytes :D which is inspired by 16 bytes :P which is inspired by 25 bytes o:, probably inspired by -25 bytes (O_o) which is inspired by -5 bytes ;). The original goal was to create world's smallest compiler/interpreter. ==Overview== The program converts the code to integer by <code>.reduce((x, y) => x * 10...")
  • 00:45, 1 May 2024Geometry Dash (hist | edit) ‎[2,491 bytes]Purah126 (talk | contribs) (Created page with "Geometry Dash (GD) is a Turing-complete 2013 platformer game created by Robert Topala. At first glance, how could a platformer game be Turing-complete. Well, GD has a level editor where you can make your own levels. There are "triggers" that can cause actions to occur in the level. Using these triggers, you can create loops and if statements.")
  • 17:37, 30 April 2024 (hist | edit) ‎[675 bytes]Yayimhere (talk | contribs) (Created page with "''',º''' is a esolang thats made to look and be interesting frameless|left {| class="wikitable" |+ Caption text |- ! syntax !! syntax |- | :{ıoı}: || number || named: 101. a binary phase period |- | ~~~ || ~A~B~ || diode. runs the diode equation where I=A and I<sub>0</sub>=B then outputs it |- | ,º || number || grows by 1 every time the line is ran |- | /=/ || A/=/B || string replacement. replace A with B |- | useline() || useline(A) || use the...")
  • 11:44, 30 April 2024Colon period period colon (hist | edit) ‎[12,569 bytes]Ttulka (talk | contribs) (init :..:)
  • 11:32, 30 April 2024ㄅㄆㄇㄈㄉㄊㄋㄌ (hist | edit) ‎[1,115 bytes]PrySigneToFry (talk | contribs) (Created page with "ㄅㄆㄇㄈㄉㄊㄋㄌ, or 波泼摸佛嘚忒呢勒, or BopomofoDetelene, is Brainfuck derivative. == Commands == {| class="wikitable" |+ Commands |- ! BopomofoDetelene !! Brainfuck |- | B || > |- | P || < |- | M || + |- | F || <nowiki>-</nowiki> |- | D || . |- | T || , |- | N || [ |- | L || ] |} == Example == === Hello, world! === <pre> ㄇㄇㄇㄇㄇㄇㄇㄇㄇㄇㄇㄋㄅㄇㄇㄇㄇㄇㄇㄅㄇㄇㄇ ㄇㄇㄇㄇㄇㄇㄅㄇㄇㄇㄇㄇㄇ...")
  • 08:25, 30 April 2024Mastermind (hist | edit) ‎[8,974 bytes]Heathcorp (talk | contribs) (Create Mastermind page.)
  • 02:08, 30 April 2024SkibLang (hist | edit) ‎[1,176 bytes]AlexMeade (talk | contribs) (A parody langauge aimed to both make lua easier and worse on the eyes)
  • 18:45, 29 April 2024Infilisp (hist | edit) ‎[9,367 bytes]Orisphera (talk | contribs) (Created page with "The actual text of this page will be put here when it's finished.")
  • 13:50, 29 April 2024REGH (hist | edit) ‎[5,101 bytes]Cleverxia (talk | contribs) (Created page with "REGH (Random Esolang Goes Here) is an esoteric programming language created by User:Cleverxia. ==Syntax== It's generated by the following python program: <pre> def spec(sed): t=['add %d to the cell under pointer', 'substract %d from the cell under pointer', 'add %d to the pointer', 'substract %d from pointer', 'multiply %d to the cell under pointer', 'divide %d from the cell under pointer', 'modulo %d from the cell under pointer', 'clear the...")
  • 12:12, 29 April 20246 (hist | edit) ‎[1,011 bytes]PrySigneToFry (talk | contribs) (Created page with "6 is an Esolang developed by PSTF. All of the programs is output 6 in this Esolang. == Name == All kind of 6(such as 六, 陆, VI, Six, etc.) are all the name of this Esolang. == Examples == === Print 6 === === Self interpreter === === Python version === print(6) === Quine === 6 == Implementation == A lot of interpreter. === Befunge === 6.@ === 中文 === 定义字符串变量 src 。 输入 src 。 输出6。 === C++ === #include...")
  • 11:50, 29 April 2024-25 bytes (O o) (hist | edit) ‎[3,068 bytes]PrySigneToFry (talk | contribs) (Created page with "{{wrongtitle|title=-25 bytes (O_o)}} <nowiki>-25</nowiki> bytes (O_o) is an esolang by User:PrySigneToFry and inspired by -5 bytes ;) which is inspired by 0 bytes XD which is inspired by 9 bytes :I which is inspired by 13 bytes :D which is inspired by 16 bytes :P which is inspired by 25 bytes o:. == Command table == {| class="wikitable" !Cmd !Description |- |<code>E</code> |Addition: Pop two values a and b, then push the result of a+b |- |<c...")
  • 20:35, 28 April 2024Postrado (hist | edit) ‎[3,612 bytes]Ractangle (talk | contribs) (Created page with "'''Postrado''' (or █) was a joke programming language where the sentences of E.L. Mark Postrado are used as codes. And it's also similar to Signs == Commands == {| class="wikitable" ! Sentence !! Meaning |- |And now it's time to pack everything up || Starts the program. |- | Oh. And don't forget the. || Print command. |- | Three, two, one || Wait duration command. |- | Were here at || Creates a function. (To make a variable. Use the command "Useable plastic bag...")
  • 18:10, 28 April 2024Nope (hist | edit) ‎[848 bytes]Yayimhere (talk | contribs) (Created page with "'''nope''' is a esolang created by User:yayimhere. in nope there is only 4 valid commands all a no op variant: no op {| class="wikitable" |+ Caption text |- ! commands !! commands |- | no_op || nothing || do nothing |- | jl || jl a b ?(label) || no_op if a register value is less than zero. |- | store || store (variable) value || store a number |- | no:op_add || no_op add a b → (result) || no op then add |} nope is very low level. numbers are stored in hexidecimal i...")
  • 14:25, 28 April 2024SUTRAGNEZOl (hist | edit) ‎[691 bytes]Yayimhere (talk | contribs) (Created page with "'''SUTRAGNEZOl''' stands for SUbtract and TRy AGain with new NUmber if Equal too Zero Or Less.SUTRAGNEZOl is a [https://en.wikipedia.org/wiki/One-instruction_set_computer OISC]. in https://en.wikipedia.org/wiki/One-instruction_set_computer you can do one things. it is where you have a memory adress A. then you subtract whats in memory adress B from A. if this is more than 0 we store the result in B. else if the result less than or equal too 0 we try again but with c inst...")
  • 13:32, 28 April 2024SR (hist | edit) ‎[5,129 bytes]None1 (talk | contribs) (Created page with "'''SR''' ('''S'''eeded '''R'''andom) is an esolang invented by User:None1 and inspired by Seed. Every program in SR consists of 5 numbers separated by spaces. Let's say that these numbers are A B C D and E. When executing an SR program, first output A as character using the charset <code>!"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\n</code> (<code>\n</code> is the line feed). Then let A be (A*B+C)%D. This proc...")
  • 11:17, 28 April 2024ONLY 4 COMMANDS (hist | edit) ‎[859 bytes]PrySigneToFry (talk | contribs) (Created page with "Just like Aesthetics but more clearly. == Commands == {| class="wikitable" |+ Command Table |- ! ONLY 4 COMMANDS !! Aesthetics(I only use the Character Map to enter double-width characters, but that would be too cumbersome, so I'm using half-width characters here.) |- | Print "Hello, world!" to screen. || リサフランク420 / 現代のコンピュー! |- | Print the lyrics to 99 bottles of beer. || Aesthetics |- | Print the...")
  • 11:07, 28 April 2024-5 bytes ;) (hist | edit) ‎[602 bytes]PrySigneToFry (talk | contribs) (Created page with "<nowiki>-5</nowiki> bytes XD is an esolang by User:PrySigneToFry and inspired by 0 bytes XD which is inspired by 9 bytes :I which is inspired by 13 bytes :D which is inspired by 16 bytes :P which is inspired by 25 bytes o:. == Examples == === Hello, world! === print "Hello, world!" 1 === Quine === <br> 1 == Implementation == Unless the universe go bad, you can never to write an interpreter for this Esolang. == Categories == Category:Languag...")
  • 09:28, 28 April 2024Leftoutside (hist | edit) ‎[982 bytes]Yayimhere (talk | contribs) (Created page with "'''leftoutside''' was a esolang made by User:Yayimhere but he forgot what it was. i have some scripts laying around. can it be reverse engineered? yes this is like burn but you know. people forget things. i have some scripts laying around: /from 1 to 7 after pushing: #1V #2V (#V:) /colors: #^~~(#V=DEC)^V~:[/=/] /memory: &[23][34][77] /show (77,a,77) that was rule 110 although after 100 iterations it would crash [&&] this script took user input. it was na...")
  • 05:15, 28 April 2024Walls (hist | edit) ‎[1,293 bytes]Yayimhere (talk | contribs) (Created page with "in '''walls''' you use a logic of a maze to run instructions ===syntax=== in walls there is places where numbers is stored. the program pointer itself has a stack. then the primary memory is a cell based strip 0: 0 is the path and is followed by the program pointer 1: 1 is the walls. the program pointer can't go into walls >: move the memory pointer to the right <: move memory pointer to the left number: if you put a number on the track then the program pointer will...")
  • 01:35, 28 April 2024DataComs (hist | edit) ‎[338 bytes]BestCoder (talk | contribs) (Created page with "This is a language that has data in the command space, here’s how it works == How == There are commands that can edit the code WRITE $3 SUCCESS NOOP N N !the line above this will turn into “SUCCESS N N” There are ones that read OUTPUT $3 N HI N N !this outputs “HI” And more RUN $2 OUTPUT $1 N N !this outputs “RUN”")
  • 01:19, 28 April 2024Self destruct (hist | edit) ‎[497 bytes]BestCoder (talk | contribs) (Created page with "This programming language uses self destruction to do stuff == Self destruct == the two letters on the side of a symbol is lowercase aDb - destructs itself and a and b, aka turn those into E aT - if a is U or B, turn into D E - turns into S Sb - turn b into S and S into b, if b is not P or B aP - if a is S, turn into B aB - if a is not S, turn into P aW - if a is U or B, turn into U, else turn into W aO - if a is U or B, stop program _ - do nothing == Cool thin...")
  • 00:46, 28 April 2024Batch (hist | edit) ‎[4,962 bytes]Stkptr (talk | contribs) (Create page)
  • 22:19, 27 April 2024MS-DOS Batch (hist | edit) ‎[9,048 bytes]Stkptr (talk | contribs) (Create page)
  • 15:27, 27 April 20242024 (hist | edit) ‎[320 bytes]PrySigneToFry (talk | contribs) (Created page with "2024 is an extremely strange programming language designed by Steve Abel. In 2024 AD, it will run like Befunge, but once the year is over, it will remove all programs and its interpreter (and its compiler or even this page(Well, no, I just kidding)). Category:Languages Category:Joke languages Category:2024")
  • 15:11, 27 April 2024HQ9+fuck (hist | edit) ‎[4,879 bytes]YufangTSTSU (talk | contribs) (Created page with "'''HQ9+Fuck''' is an esolang made by YufangTSTSU, as a Turing-complete variant of HQ9+. ==Overview== The program initializes with a cell array of each ASCII in "Hello, World! \x00". The length is initialized with 15, though it could be extended by {{cd|Q}}. At the end of the program, if the {{cd|9}}s are more than the {{cd|Fuck 9}}s, it execute a {{cd|Fuck 9}}, otherwise if the cell at the pointer isn't zero, and the program isn't in an e...")
  • 14:22, 27 April 2024Brainfuck/Esointerpreters (hist | edit) ‎[7,108 bytes]None1 (talk | contribs) (Created page with "This page contains brainfuck interpreters in other esolangs. Most of them are derived from dbfi. ==StegFuck interpreters== File:brainfuck_stegfuck.png Made from [http://brainfuck.org/dbfi.b this brainfuck self interpreter], by User:None1 (who made the StegFuck interpreter, ''not'' the brainfuck self interpreter, the person who made the brainfuck self interpreter is Daniel B. Cristofani). ==Glass interpreters== <pre> {B[(c__)k<1>=j<1>=u<0>=...")
  • 15:24, 26 April 2024Loops (hist | edit) ‎[907 bytes]Yayimhere (talk | contribs) (Created page with "in '''loops''' there can only be loops. ==syntax== [: start of loop ]: end of loop #: add condition to loop +: add loop numerals -: subtract loop numerals @: put in front of a loop and then whats in front of the @ will be saved as that loop's name. this is for memory and can now be used as a variable(only for loop numerals) "@": a variant of @ that works like functions where you use @ and then the names a set in the front of the function inside of its brackets I:...")
  • 12:55, 26 April 2024EvenOdd (hist | edit) ‎[697 bytes]Yourusername (talk | contribs) (Created page with "I realized that even and odd numbers can be thought as 0 and 1, so I can make logic gates, or as I call them, parity gates == And == a*b this is an and because look even even: 2*2=4, even even odd: 2*3=6, even odd even: 3*2=6, even odd odd: 3*3=9, odd == Xor == a+b this is an xor because look even even: 2+2=4, even even odd: 2+3=5, odd odd even: 3+2=5, odd odd odd: 3+3=6, even == Nand == you can use the stuff I shown to make an nand gate 1+(a*b) you could...")
  • 10:54, 26 April 2024Heh. F.V.C. (hist | edit) ‎[27 bytes]Ractangle (talk | contribs) (Created page with "{{Stub}} '''↣''' (or "BowCode") is an esoteric programming language where the code executes three times") originally created as "↣"
  • 09:25, 26 April 2024嘭!哐!叮!呲!咣! (hist | edit) ‎[2,712 bytes]None1 (talk | contribs) (Created page with "'''嘭!哐!叮!呲!咣!''' is an esolang invented by User:None1. It is derived from deadfish. ==Commands== <pre> Command Deadfish Meaning 嘭! i Increment accumulator 哐! d Decrement accumulator 叮! s Square accumulator 呲! o Output accumulator as number 咣! Output accumulator as ASCII. </pre> ==Examples== ===XKCD Random Number=== 嘭!嘭!嘭!嘭!呲! ==See also== * ...")
  • 08:01, 26 April 2024🔴🕳️ (hist | edit) ‎[1,117 bytes]Ractangle (talk | contribs) (Created page with "{{Stub}} ''🔴🕳️''' is an visual simple esoteric programming language created by User:Ractangle where there's a ball falling to a hole. trabaling through pipes and launching from the another hole. And that happens over and over again until we tell it to stop. You can also build holes and pipes. But you have a limited amount of space")
  • 05:35, 26 April 2024HEY :D (hist | edit) ‎[18 bytes]Areds (talk | contribs) (Created page with "In construction...")
  • 20:44, 25 April 2024 (hist | edit) ‎[2,050 bytes]Ractangle (talk | contribs) (Created page with "{{Stub}} '''⿻''' is a esoteric visual programming language where two squares are in the corners of a field. Once they colidr with eachother, the code will stop")
  • 16:39, 25 April 2024Omnis Clocha Clochabilis in Clocherio Clochando Clochans Clochativo Clochare facit Clochabiliter Clochantes/refimpl (hist | edit) ‎[2,961 bytes]Nazalassa (talk | contribs) (Added reference interpreter for OC9)
  • 16:34, 25 April 2024Omnis Clocha Clochabilis in Clocherio Clochando Clochans Clochativo Clochare facit Clochabiliter Clochantes (hist | edit) ‎[4,587 bytes]Nazalassa (talk | contribs) (Created a very funny language.)
  • 14:30, 25 April 2024Mario汉LANG (hist | edit) ‎[3,633 bytes]PrySigneToFry (talk | contribs) (Created page with "This is just the MarioLANG written by Chinese. == Command Table == {| class="wikitable" |+ Caption text |- ! This Esolang !! Origin |- | <code><nowiki>地</nowiki></code> || <code><nowiki>=</nowiki></code> |- | <code><nowiki>墙</nowiki></code> || <code><nowiki>|</nowiki></code> |- | <code><nowiki>始</nowiki></code> || <code><nowiki>#</nowiki></code> |- | <code><nowiki>终</nowiki></code> || <code><nowiki>"</nowiki></code> |- | <code><nowiki>右</nowiki></code> ||...")
  • 14:19, 25 April 2024What??? (hist | edit) ‎[1,396 bytes]Yourusername (talk | contribs) (Created page with "You know you like put random punctuation sometimes like "What?!?!?.!??!?..!??.!?!?..!?.?!?...!?.?", well this is based on it == Structure == The words before the punctuation determines the type of code What - a program that uses ASCII Why - a program that uses numbers [default] How - a program that loops around, the symbols can also do that Where - a program that prints its code == The punctuation == ? - set the next symbol to the previous symbol, example !?. would...")
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